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diff --git a/files/zh-cn/web/api/webgl2renderingcontext/createvertexarray/index.html b/files/zh-cn/web/api/webgl2renderingcontext/createvertexarray/index.html new file mode 100644 index 0000000000..e05e7869a1 --- /dev/null +++ b/files/zh-cn/web/api/webgl2renderingcontext/createvertexarray/index.html @@ -0,0 +1,70 @@ +--- +title: WebGL2RenderingContext.createVertexArray() +slug: Web/API/WebGL2RenderingContext/createVertexArray +tags: + - Method + - WebGL2 +translation_of: Web/API/WebGL2RenderingContext/createVertexArray +--- +<div>{{APIRef("WebGL")}} {{SeeCompatTable}}</div> + +<p><a href="/en-US/docs/Web/API/WebGL_API">WebGL 2 API</a> 中的 <strong><code>WebGL2RenderingContext.createVertexArray()</code></strong>方法创建并初始化(creates and initializes)一个 {{domxref("WebGLVertexArrayObject")}} 的对象(object) ,它代表一个指向顶点数组数据的顶点数组对象(vertex array object (VAO) ),并为不同的顶点数据集提供名称。</p> + +<h2 id="句法"><strong>句法</strong></h2> + +<pre class="syntaxbox">WebGLVertexArrayObject <var>gl</var>.createVertexArray(); +</pre> + +<h3 id="参数">参数</h3> + +<p>没有参数</p> + +<h3 id="返回值">返回值</h3> + +<p>一个{{domxref("WebGLVertexArrayObject")}}对象 代表 一个顶点数组对象 (VAO) ,该对象指向顶点数据。</p> + +<h2 id="示例">示例</h2> + +<pre class="brush: js">var vao = gl.createVertexArray(); +gl.bindVertexArray(vao); + +// ... +// calls to bindBuffer or vertexAttribPointer +// which will be "recorded" in the VAO +// ... +</pre> + +<h2 id="规范">规范</h2> + +<table class="standard-table"> + <tbody> + <tr> + <th scope="col">Specification</th> + <th scope="col">Status</th> + <th scope="col">Comment</th> + </tr> + <tr> + <td>{{SpecName('WebGL2', "#3.7.17", "createVertexArray")}}</td> + <td>{{Spec2('WebGL2')}}</td> + <td>Initial definition.</td> + </tr> + <tr> + <td>{{SpecName('OpenGL ES 3.0', "glGenVertexArrays.xhtml", "glGenVertexArrays")}}</td> + <td>{{Spec2('OpenGL ES 3.0')}}</td> + <td>Man page of the (similar) OpenGL API.</td> + </tr> + </tbody> +</table> + +<h2 id="浏览器兼容性">浏览器兼容性</h2> + +<p class="hidden">The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out <a href="https://github.com/mdn/browser-compat-data">https://github.com/mdn/browser-compat-data</a> and send us a pull request.</p> + +<p>{{Compat("api.WebGL2RenderingContext.createVertexArray")}}</p> + +<h2 id="另见">另见</h2> + +<ul> + <li>{{domxref("WebGLVertexArrayObject")}}</li> + <li> {{domxref("bindVertexArray")}}</li> +</ul> |