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+---
+title: Math.random()
+slug: Web/JavaScript/Reference/Global_Objects/Math/random
+tags:
+ - JavaScript
+ - Math
+ - Math.random()
+ - Method
+ - 随机数
+translation_of: Web/JavaScript/Reference/Global_Objects/Math/random
+---
+<div>{{JSRef}}</div>
+
+<div><code><strong>Math.random()</strong></code> 函数返回一个浮点,  伪随机数在范围从<strong>0到</strong>小于<strong>1</strong>,也就是说,从0(包括0)往上,但是不包括1(排除1),然后您可以缩放到所需的范围。实现将初始种子选择到随机数生成算法;它不能被用户选择或重置。</div>
+
+<p>{{EmbedInteractiveExample("pages/js/math-random.html")}}</p>
+
+<div class="note">
+<p><code>Math.random()</code> <em>不能</em>提供像密码一样安全的随机数字。不要使用它们来处理有关安全的事情。使用Web Crypto API 来代替, 和更精确的{{domxref("RandomSource.getRandomValues()", "window.crypto.getRandomValues()")}} 方法.</p>
+</div>
+
+<h2 id="Syntax" name="Syntax">语法</h2>
+
+<pre class="syntaxbox notranslate"><code>Math.random()</code></pre>
+
+<h3 id="Parameters" name="Parameters">返回值</h3>
+
+<p>一个浮点型伪随机数字,在<code>0</code>(包括0)和<code>1</code>(不包括)之间。</p>
+
+<h2 id="Examples" name="Examples">示例</h2>
+
+<p>请注意, 由于 JavaScript 中的数字是 IEEE 754 浮点数字,具有最近舍入( round-to-nearest-even)的行为, 因此以下函数的范围 (不包括<code>Math.random()</code> 本身) 并不准确。如果选择了非常大的边界 (2<sup>53</sup> 或更高), 在极罕见的情况下会计算通常-排除(usually-excluded)的上界。(注:round-to-nearest-even采用最近舍入的去偶数舍入的方式,对.5的舍入上,采用取偶数的方式)</p>
+
+<h3 id="得到一个大于等于0,小于1之间的随机数">得到一个大于等于0,小于1之间的随机数</h3>
+
+<pre class="brush: js notranslate">function getRandom() {
+ return Math.random();
+}</pre>
+
+<h3 id="得到一个两数之间的随机数">得到一个两数之间的随机数</h3>
+
+<p>这个例子返回了一个在指定值之间的随机数。这个值不小于 <code>min</code>(有可能等于),并且小于(不等于)<code>max</code>。</p>
+
+<pre class="brush: js notranslate">function getRandomArbitrary(min, max) {
+ return Math.random() * (max - min) + min;
+}
+</pre>
+
+<h3 id="得到一个两数之间的随机整数">得到一个两数之间的随机整数</h3>
+
+<p>这个例子返回了一个在指定值之间的随机整数。这个值不小于 <code>min</code> (如果 <code>min</code> 不是整数,则不小于 <code>min</code> 的向上取整数),且小于(不等于)<code>max</code>。</p>
+
+<pre class="brush: js line-numbers language-js notranslate"><code class="language-js"><span class="keyword token">function</span> <span class="function token">getRandomInt</span><span class="punctuation token">(</span>min<span class="punctuation token">,</span> max<span class="punctuation token">)</span> <span class="punctuation token">{</span>
+ min <span class="operator token">=</span> Math<span class="punctuation token">.</span><span class="function token">ceil</span><span class="punctuation token">(</span>min<span class="punctuation token">)</span><span class="punctuation token">;</span>
+ max <span class="operator token">=</span> Math<span class="punctuation token">.</span><span class="function token">floor</span><span class="punctuation token">(</span>max<span class="punctuation token">)</span><span class="punctuation token">;</span>
+ <span class="keyword token">return</span> Math<span class="punctuation token">.</span><span class="function token">floor</span><span class="punctuation token">(</span>Math<span class="punctuation token">.</span><span class="function token">random</span><span class="punctuation token">(</span><span class="punctuation token">)</span> <span class="operator token">*</span> <span class="punctuation token">(</span>max <span class="operator token">-</span> min<span class="punctuation token">)</span><span class="punctuation token">)</span> <span class="operator token">+</span> min<span class="punctuation token">;</span> </code>//不含最大值,含最小值<code class="language-js">
+<span class="punctuation token">}</span></code></pre>
+
+<div class="note">
+<p>也许很容易想到用 <code>Math.round()</code> 来实现,但是这会导致你的随机数处于一个不均匀的分布,这可能不符合你的需求。</p>
+</div>
+
+<h3 id="得到一个两数之间的随机整数,包括两个数在内">得到一个两数之间的随机整数,包括两个数在内</h3>
+
+<p>上一个例子提到的函数 <code>getRandomInt()</code> 结果范围包含了最小值,但不含最大值。如果你的随机结果需要同时包含最小值和最大值,怎么办呢?  <code>getRandomIntInclusive()</code> 函数可以实现。</p>
+
+<pre class="brush: js line-numbers language-js notranslate"><code class="language-js"><span class="keyword token">function</span> <span class="function token">getRandomIntInclusive</span><span class="punctuation token">(</span>min<span class="punctuation token">,</span> max<span class="punctuation token">)</span> <span class="punctuation token">{</span>
+ min <span class="operator token">=</span> Math<span class="punctuation token">.</span><span class="function token">ceil</span><span class="punctuation token">(</span>min<span class="punctuation token">)</span><span class="punctuation token">;</span>
+ max <span class="operator token">=</span> Math<span class="punctuation token">.</span><span class="function token">floor</span><span class="punctuation token">(</span>max<span class="punctuation token">)</span><span class="punctuation token">;</span>
+ <span class="keyword token">return</span> Math<span class="punctuation token">.</span><span class="function token">floor</span><span class="punctuation token">(</span>Math<span class="punctuation token">.</span><span class="function token">random</span><span class="punctuation token">(</span><span class="punctuation token">)</span> <span class="operator token">*</span> <span class="punctuation token">(</span>max <span class="operator token">-</span> min <span class="operator token">+</span> <span class="number token">1</span><span class="punctuation token">)</span><span class="punctuation token">)</span> <span class="operator token">+</span> min<span class="punctuation token">;</span> <span class="comment token">//含最大值,含最小值 </span>
+<span class="punctuation token">}</span></code></pre>
+
+<h2 id="规范">规范</h2>
+
+<table class="standard-table">
+ <tbody>
+ <tr>
+ <th scope="col">规范</th>
+ </tr>
+ <tr>
+ <td>{{SpecName('ESDraft', '#sec-math.random', 'Math.random')}}</td>
+ </tr>
+ </tbody>
+</table>
+
+<h2 id="浏览器兼容性">浏览器兼容性</h2>
+
+<p>{{Compat("javascript.builtins.Math.random")}}</p>
+
+<h2 id="相关链接">相关链接</h2>
+
+<ul>
+ <li><a href="https://wiki.developer.mozilla.org/en-US/docs/Web/API/RandomSource/getRandomValues" title="The documentation about this has not yet been written; please consider contributing!"><code>window.crypto.getRandomValues()</code></a></li>
+</ul>