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---
title: HTML5
slug: Web/Guide/HTML/HTML5
tags:
  - Desenvolvimento da Web
  - Guía
  - HTML
  - HTML5
  - Resumo
  - Sinopse
  - Web
translation_of: Web/Guide/HTML/HTML5
original_slug: Web/HTML/HTML5
---
<p class="summary">HTML5 é a última evolução no padrão que define o <a href="/pt-PT/docs/Web/HTML_Linguagem_de_marcacao_de_hipertexto" title="HTML">HTML</a>. O termo representa dois conceitos diferentes. Esta é uma nova versão da linguagem HTML, com novos elementos, atributos e comportamentos, <strong>e</strong> um conjunto maior de tecnologias que permite a criação de sites e aplicações da Web mais diversos e poderosos. Este conjunto às vezes é chamado de HTML5 e amigos e, muitas vezes, abreviado apenas para HTML5.</p>

<p>Desenhado para ser utilizado por todos os programadores da <strong>Web Aberta</strong>, esta página de referência interliga para inúmeros recursos sobre as tecnologias em HTML5, classificadas em vários grupos com base nas suas funções.</p>

<ul>
 <li><em>Semântica</em>: <span id="result_box" lang="pt"><span>permitindo que descreva mais precisamente o que é o seu conteúdo.</span></span></li>
 <li><em>Conetividade</em>: permitindo que <span id="result_box" lang="pt"><span> comunique com o servidor de maneiras novas e inovadoras.</span></span></li>
 <li><em>Off-line e armazenamento</em>: permitindo webpages <span id="result_box" lang="pt"><span> armazenem dados localmente </span></span><span lang="pt"><span>no client-side (lado do cliente) e operem offline de forma mais eficiente.</span></span></li>
 <li><em>Multimédia</em>: <span id="result_box" lang="pt"><span>tornando o vídeo e áudio de primeira classe cidadãos na Open Web.</span></span></li>
 <li><em>Gráficos e efeitos 2D/3D</em>: <span id="result_box" lang="pt"><span>permitindo uma gama muito mais diversificada de opções de apresentação.</span></span></li>
 <li><em>Desempenho e integração</em>: <span id="result_box" lang="pt"><span>proporcionando maior otimização de velocidade e melhor uso do hardware do computador.</span></span></li>
 <li><em>Acesso ao dispositivo</em>: <span id="result_box" lang="pt"><span>permitindo o uso de vários dispositivos de entrada e saída.</span></span></li>
 <li><em>Estilização</em>: <span id="result_box" lang="pt"><span>permitindo que os autores escrevam temas mais sofisticados.</span></span></li>
</ul>

<div class="cleared row topicpage-table">
<div class="section">
<h2 id="SemÂntIcA" style="margin: 0pt 0pt 0.25em; font: 200 24px/1 'Bebas Neue','League Gothic',Haettenschweiler,'Arial Narrow',sans-serif; letter-spacing: 1px; text-transform: uppercase; border: medium none;"><img alt="" src="/files/3827/HTML5_Semantics_512.png" style="height: 64px; padding-right: 0.5em; vertical-align: middle; width: 64px;">SemÂntIcA</h2>

<dl>
 <dt><a href="/pt-PT/docs/Web/Guide/HTML/Utilizar_estruturas_e_seccoes_de_HTML" title="Sections and Outlines of an HTML5 document">Sections and outlines in HTML5</a></dt>
 <dd>A look at the new outlining and sectioning elements in HTML5: {{HTMLElement("section")}}, {{HTMLElement("article")}}, {{HTMLElement("nav")}}, {{HTMLElement("header")}}, {{HTMLElement("footer")}} and {{HTMLElement("aside")}}.</dd>
 <dt><a href="/en-US/docs/Using_HTML5_audio_and_video" title="Using_audio_and_video_in_Firefox">Using HTML5 audio and video</a></dt>
 <dd>The {{HTMLElement("audio")}} and {{HTMLElement("video")}} elements embed and allow the manipulation of new multimedia content.</dd>
 <dt><a href="/en-US/docs/Learn/HTML/Forms">Forms improvements</a></dt>
 <dd>A look at the <a href="/en-US/docs/Learn/HTML/Forms/Form_validation">constraint validation API</a>, several new attributes, new values for the {{HTMLElement("input")}} attribute {{htmlattrxref("type", "input")}} and the new {{HTMLElement("output")}} element.</dd>
 <dt>New semantic elements</dt>
 <dd>Beside sections, media and forms elements, there are numerous new elements, like {{HTMLElement("mark")}}, {{HTMLElement("figure")}}, {{HTMLElement("figcaption")}}, {{HTMLElement("data")}}, {{HTMLElement("time")}}, {{HTMLElement("output")}}, {{HTMLElement("progress")}}, or {{HTMLElement("meter")}} and {{HTMLElement("main")}}, increasing the number of <a href="/en-US/docs/HTML/HTML5/HTML5_element_list" title="HTML/HTML5/HTML5_element_list">valid HTML5 elements</a>.</dd>
 <dt>Improvement in {{HTMLElement("iframe")}}</dt>
 <dd>Using the {{htmlattrxref("sandbox", "iframe")}} and {{htmlattrxref("srcdoc", "iframe")}} attributes, authors can now be precise about the level of security and the wished rendering of an {{HTMLElement("iframe")}} element.</dd>
 <dt><a href="/en-US/docs/MathML" title="MathML">MathML</a></dt>
 <dd>Allows directly embedding mathematical formulas.</dd>
 <dt><a href="/en-US/docs/HTML/HTML5/Introduction_to_HTML5" title="HTML/HTML5/Introduction_to_HTML5">Introduction to HTML5</a></dt>
 <dd>This article introduces how to indicate to the browser that you are using HTML5 in your web design or web application.</dd>
 <dt><a href="https://www.wpkube.com/html5-cheat-sheet/">HTML5 Cheat Sheet</a></dt>
 <dd>A handy HTML 5 cheat sheet for beginners who want to master HTML 5, its elements, event attributes and compatibility.</dd>
 <dt><a href="/en-US/docs/HTML/HTML5/HTML5_Parser" title="HTML/HTML5/HTML5 parser">HTML5-compliant parser</a></dt>
 <dd>The parser, which turns the bytes of an HTML document into a DOM, has been extended and now precisely defines the behavior to use in all cases, even when faced with invalid HTML. This leads to far greater predictability and interoperability between HTML5-compliant browsers.</dd>
</dl>

<h2 id="ConetiviDADE" style="margin: 0pt 0pt 0.25em; font: 200 24px/1 'Bebas Neue','League Gothic',Haettenschweiler,'Arial Narrow',sans-serif; letter-spacing: 1px; text-transform: uppercase; border: medium none;"><img alt="" src="/files/3839/HTML5_Connectivity_512.png" style="height: 64px; padding-right: 0.5em; vertical-align: middle; width: 64px;">ConetiviDADE</h2>

<dl>
 <dt><a href="/en-US/docs/WebSockets" title="WebSockets">Web Sockets</a></dt>
 <dd>Allows creating a permanent connection between the page and the server and to exchange non-HTML data through that means.</dd>
 <dt><a href="/en-US/docs/Server-sent_events/Using_server-sent_events" title="Server-sent_events/Using_server-sent_events">Server-sent events</a></dt>
 <dd>Allows a server to push events to a client, rather than the classical paradigm where the server could send data only in response to a client's request.</dd>
 <dt><a href="/en-US/docs/WebRTC" title="WebRTC">WebRTC</a></dt>
 <dd>This technology, where RTC stands for Real-Time Communication, allows connecting to other people and controlling videoconferencing directly in the browser, without the need for a plugin or an external application.</dd>
</dl>

<h2 id="Off-line_e_ARMAZENAMENTO" style="margin: 0pt 0pt 0.25em; font: 200 24px/1 'Bebas Neue','League Gothic',Haettenschweiler,'Arial Narrow',sans-serif; letter-spacing: 1px; text-transform: uppercase; border: medium none;"><img alt="" src="/files/3833/HTML5_Offline_Storage_512.png" style="height: 64px; padding-right: 0.5em; vertical-align: middle; width: 64px;">Off-line e ARMAZENAMENTO</h2>

<dl>
 <dt><a href="/en-US/docs/HTML/Using_the_application_cache" title="Offline_resources_in_Firefox">Offline resources: The application cache</a></dt>
 <dd>Firefox fully supports the HTML5 offline resource specification. Most others have offline resource support at some level.</dd>
 <dt><a href="/en-US/docs/Online_and_offline_events" title="Online_and_offline_events">Online and offline events</a></dt>
 <dd>Firefox 3 supports WHATWG online and offline events, which let applications and extensions detect whether or not there's an active Internet connection, as well as to detect when the connection goes up and down.</dd>
 <dt><a href="/en-US/docs/DOM/Storage" title="DOM/Storage">WHATWG client-side session and persistent storage (aka DOM storage)</a></dt>
 <dd>Client-side session and persistent storage allows web applications to store structured data on the client side.</dd>
 <dt><a href="/en-US/docs/IndexedDB" title="IndexedDB">IndexedDB</a></dt>
 <dd>IndexedDB is a web standard for the storage of significant amounts of structured data in the browser and for high performance searches on this data using indexes.</dd>
 <dt><a href="/en-US/docs/Using_files_from_web_applications" title="Using_files_from_web_applications">Using files from web applications</a></dt>
 <dd>Support for the new HTML5 File API has been added to Gecko, making it possible for web applications to access local files selected by the user. This includes support for selecting multiple files using the <span style="font-family: monospace;">{{HTMLElement("input")}}</span> of <a href="/en-US/docs/HTML/Element/Input#attr-type" title="HTML/Element/input#attr-type"><strong>type</strong></a> <span style="font-family: courier new;">file</span> HTML element's new <a href="/en-US/docs/HTML/Element/Input#attr-multiple" title="HTML/Element/input#attr-multiple"><strong>multiple</strong></a> attribute. There also is <a href="/en-US/docs/DOM/FileReader" title="DOM/FileReader"><code>FileReader</code></a>.</dd>
</dl>

<h2 id="MultimÉdia" style="margin: 0pt 0pt 0.25em; font: 200 24px/1 'Bebas Neue','League Gothic',Haettenschweiler,'Arial Narrow',sans-serif; letter-spacing: 1px; text-transform: uppercase; border: medium none;"><img alt="" src="/files/3835/HTML5_Multimedia_512.png" style="height: 64px; padding-right: 0.5em; vertical-align: middle; width: 64px;">MultimÉdia</h2>

<dl>
 <dt><a href="/en-US/docs/Using_HTML5_audio_and_video" title="Using_audio_and_video_in_Firefox">Using HTML5 audio and video</a></dt>
 <dd>The {{HTMLElement("audio")}} and {{HTMLElement("video")}} elements embed and allow the manipulation of new multimedia content.</dd>
 <dt><a href="/en-US/docs/WebRTC" title="WebRTC">WebRTC</a></dt>
 <dd>This technology, where RTC stands for Real-Time Communication, allows connecting to other people and controlling videoconferencing directly in the browser, without the need for a plugin or an external application.</dd>
 <dt><a href="/en-US/docs/DOM/Using_the_Camera_API" title="DOM/Using_the_Camera_API">Using the Camera API</a></dt>
 <dd>Allows using, manipulating, and storing an image from the computer's camera.</dd>
 <dt>Track and WebVTT</dt>
 <dd>The {{HTMLElement("track")}} element allows subtitles and chapters. <a href="/en-US/docs/HTML/WebVTT" title="HTML/WebVTT">WebVTT</a> is a text track format.</dd>
</dl>

<h2 id="GRÁFICOS_E_EFEITOS_3D" style="margin: 0pt 0pt 0.25em; font: 200 24px/1 'Bebas Neue','League Gothic',Haettenschweiler,'Arial Narrow',sans-serif; letter-spacing: 1px; text-transform: uppercase; border: medium none;"><img alt="" src="/files/3841/HTML5_3D_Effects_512.png" style="height: 64px; padding-right: 0.5em; vertical-align: middle; width: 64px;">GRÁFICOS E EFEITOS 3D</h2>

<dl>
 <dt><a href="/en-US/docs/Canvas_tutorial" title="Canvas tutorial">Canvas tutorial</a></dt>
 <dd>Learn about the new <code>{{HTMLElement("canvas")}}</code> element and how to draw graphs and other objects in Firefox.</dd>
 <dt><a href="/en-US/docs/Drawing_text_using_a_canvas" title="Drawing_text_using_a_canvas">HTML5 Text API for <code>&lt;canvas&gt;</code> elements</a></dt>
 <dd>The HTML5 text API is now supported by {{HTMLElement("canvas")}} elements.</dd>
 <dt><a href="/en-US/docs/WebGL" title="WebGL">WebGL</a></dt>
 <dd>WebGL brings 3D graphics to the Web by introducing an API that closely conforms to OpenGL ES 2.0 that can be used in HTML5 {{HTMLElement("canvas")}} elements.</dd>
 <dt><a href="/en-US/docs/SVG" title="SVG">SVG</a></dt>
 <dd>An XML-based format of vectorial images that can directly be embedded in the HTML.</dd>
</dl>
</div>

<div class="section">
<h2 id="DESEMPENHO_E_IntegraÇÃO" style="margin: 0pt 0pt 0.25em; font: 200 24px/1 'Bebas Neue','League Gothic',Haettenschweiler,'Arial Narrow',sans-serif; letter-spacing: 1px; text-transform: uppercase; border: medium none;"><img alt="" src="/files/3831/HTML5_Performance_512.png" style="height: 64px; padding-right: 0.5em; vertical-align: middle; width: 64px;">DESEMPENHO E IntegraÇÃO</h2>

<dl>
 <dt><a href="/en-US/docs/DOM/Using_web_workers" title="Using web workers">Web Workers</a></dt>
 <dd>Allows delegation of JavaScript evaluation to background threads, allowing these activities to prevent slowing down interactive events.</dd>
 <dt><code><a href="/en-US/docs/DOM/XMLHttpRequest" title="XMLHttpRequest">XMLHttpRequest</a></code> level 2</dt>
 <dd>Allows fetching asynchronously some parts of the page, allowing it to display dynamic content, varying according to the time and user actions. This is the technology behind <a href="/en-US/docs/AJAX" title="AJAX">Ajax</a>.</dd>
 <dt>JIT-compiling JavaScript engines</dt>
 <dd>The new generation of JavaScript engines is much more powerful, leading to greater performance.</dd>
 <dt><a href="https://developer.mozilla.org/en-US/docs/DOM/Manipulating_the_browser_history" title="DOM/Manipulating_the_browser_history">History API</a></dt>
 <dd>Allows the manipulation of the browser history. This is especially useful for pages loading interactively new information.</dd>
 <dt><a href="/en-US/docs/HTML/Content_Editable" title="HTML/Content Editable">The contentEditable Attribute: Transform your website to a wiki!</a></dt>
 <dd>HTML5 has standardized the contentEditable attribute. Learn more about this feature.</dd>
 <dt><a href="/en-US/docs/DragDrop/Drag_and_Drop" title="DragDrop/Drag_and_Drop">Drag and drop</a></dt>
 <dd>The HTML5 drag and drop API allows support for dragging and dropping items within and between web sites. This also provides a simpler API for use by extensions and Mozilla-based applications.</dd>
 <dt><a href="/en-US/docs/Focus_management_in_HTML" title="Focus_management_in_HTML">Focus management in HTML</a></dt>
 <dd>The new HTML5 <code>activeElement</code> and <code>hasFocus</code> attributes are supported.</dd>
 <dt><a href="/en-US/docs/Web-based_protocol_handlers" title="Web-based_protocol_handlers">Web-based protocol handlers</a></dt>
 <dd>You can now register web applications as protocol handlers using the <code>navigator.registerProtocolHandler()</code> method.</dd>
 <dt><a href="/en-US/docs/Web/API/Window/requestAnimationFrame" style="font-weight: bold;" title="Web-based_protocol_handlers">requestAnimationFrame</a></dt>
 <dd>Allows control of animations rendering to obtain optimal performance.</dd>
 <dt><a href="/en-US/docs/DOM/Using_full-screen_mode" title="DOM/Using_full-screen_mode">Fullscreen API</a></dt>
 <dd>Controls the usage of the whole screen for a Web page or application, without the browser UI displayed.</dd>
 <dt><a href="/en-US/docs/API/Pointer_Lock_API" title="API/Pointer_Lock_API">Pointer Lock API</a></dt>
 <dd>Allows locking the pointer to the content, so games and similar applications don't lose focus when the pointer reaches the window limit.</dd>
 <dt><a href="/en-US/docs/Online_and_offline_events" title="Online_and_offline_events">Online and offline events</a></dt>
 <dd>In order to build a good offline-capable web application, you need to know when your application is actually offline. Incidentally, you also need to know when your application has returned to an online status again.</dd>
</dl>

<h2 id="ACESSO_AO_DISPOSITIVO" style="margin: 0pt 0pt 0.25em; font: 200 24px/1 'Bebas Neue','League Gothic',Haettenschweiler,'Arial Narrow',sans-serif; letter-spacing: 1px; text-transform: uppercase; border: medium none;"><img alt="" src="/files/3837/HTML5_Device_Access_512.png" style="height: 66px; padding-right: 0.5em; vertical-align: middle; width: 77px;">ACESSO AO DISPOSITIVO</h2>

<dl>
 <dt><a href="/en-US/docs/DOM/Using_the_Camera_API" title="DOM/Using_the_Camera_API">Using the Camera API</a></dt>
 <dd>Allows using, manipulating, and storing an image from the computer's camera.</dd>
 <dt><a href="/en-US/docs/DOM/Touch_events" title="DOM/Touch_events">Touch events</a></dt>
 <dd>Handlers to react to events created by a user pressing touch screens.</dd>
 <dt><a href="/en-US/docs/Using_geolocation" title="Using geolocation">Using geolocation</a></dt>
 <dd>Let browsers locate the position of the user using geolocation.</dd>
 <dt><a href="/en-US/docs/Detecting_device_orientation" title="Detecting_device_orientation">Detecting device orientation</a></dt>
 <dd>Get the information when the device on which the browser runs changes orientation. This can be used as an input device (e.g., to make games that react to the position of the device) or to adapt the layout of a page to the orientation of the screen (portrait or landscape).</dd>
 <dt><a href="/en-US/docs/API/Pointer_Lock_API" title="API/Pointer_Lock_API">Pointer Lock API</a></dt>
 <dd>Allows locking the pointer to the content, so games and similar application don't lose focus when the pointer reaches the window limit.</dd>
</dl>

<h2 id="ESTILIZAÇÃO" style="margin: 0pt 0pt 0.25em; font: 200 24px/1 'Bebas Neue','League Gothic',Haettenschweiler,'Arial Narrow',sans-serif; letter-spacing: 1px; text-transform: uppercase; border: medium none;"><img alt="" src="/files/3829/HTML5_Styling_512.png" style="height: 64px; padding-right: 0.5em; vertical-align: middle; width: 64px;">ESTILIZAÇÃO</h2>

<p id="CSS_has_been_extended_to_be_able_to_style_elements_in_a_much_more_complex_way._This_is_often_referred_as_CSS3_though_CSS_is_not_a_monolithic_specification_any_more_and_the_different_modules_are_not_all_at_level_3_some_are_at_level_1_and_others_at_level_4_with_all_the_intermediate_levels_covered."><a href="/en-US/docs/CSS" title="CSS">CSS</a> has been extended to be able to style elements in a much more complex way. This is often referred as <a href="/en-US/docs/CSS/CSS3" title="CSS/CSS3">CSS3</a>, though CSS is not a monolithic specification any more and the different modules are not all at level 3: some are at level 1 and others at level 4, with all the intermediate levels covered.</p>

<dl>
 <dt>New background styling features</dt>
 <dd>It is now possible to put a shadow to a box, using {{cssxref("box-shadow")}} and <a href="/en-US/docs/CSS/Multiple_backgrounds" title="CSS/Multiple_backgrounds">multiple backgrounds</a> can be set.</dd>
 <dt>More fancy borders</dt>
 <dd>Not only it is now possible to use images to style borders, using {{cssxref("border-image")}} and its associated longhand properties, but rounded borders are supported via the {{cssxref("border-radius")}} property.</dd>
 <dt>Animating your style</dt>
 <dd>Using <a href="/en-US/docs/CSS/Using_CSS_transitions" title="CSS/Using_CSS_transitions">CSS Transitions</a> to animate between different states or using <a href="/en-US/docs/CSS/Using_CSS_animations" title="CSS/Using_CSS_animations">CSS Animations</a> to animate parts of the page without a triggering event, you can now control mobile elements on your page.</dd>
 <dt>Typography improvement</dt>
 <dd>Authors have better control to reach better typography. They can control {{cssxref("text-overflow")}} and <a href="/en-US/docs/CSS/hyphens" title="CSS/hyphens">hyphenation</a>, but also can add a <a href="/en-US/docs/CSS/text-shadow" title="CSS/text-shadow">shadow</a> to it or control more precisely its <a href="/en-US/docs/CSS/text-decoration" title="SVG/Attribute/text-decoration">decorations</a>. Custom typefaces can be downloaded and applied thanks to the new {{cssxref("@font-face")}} at-rule.</dd>
 <dt>New presentational layouts</dt>
 <dd>In order to improve the flexibility of designs, two new layouts have been added: the <a href="/en-US/docs/CSS/Using_CSS_multi-column_layouts" title="CSS/Using_CSS_multi-column_layouts">CSS multi-column layouts</a> and <a href="/en-US/docs/CSS/Flexbox" title="CSS/Flexbox">CSS flexible box layout</a>.</dd>
</dl>
</div>
</div>