1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
|
---
title: runtime.sendNativeMessage()
slug: Mozilla/Add-ons/WebExtensions/API/runtime/sendNativeMessage
tags:
- sendNativeMessage
- 扩展
- 附加组件
- 非标准
translation_of: Mozilla/Add-ons/WebExtensions/API/runtime/sendNativeMessage
---
<div>{{AddonSidebar()}}</div>
<p>从 WebExtension 发送单条消息到 native application。</p>
<p>它需要两个强制的参数:native application 的名字和要发送给它的JSON对象。浏览器将会加载 native application 然后发送这个消息。</p>
<p>这是一个异步函数,返回一个 <code><a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise">Promise</a></code>对象。native application 发送的第一条消息将被当作<code>sendNativeMessage()</code> 的回复,并且 promise 将这个消息作为参数.。注意你不能使用 {{WebExtAPIRef("runtime.onMessage")}} 从应用获取回复:你必须使用回调函数来替代。</p>
<p>每次调用 <code>runtime.sendNativeMessage()</code>都会生成一个新的实例。浏览器将会在收到回复后结束这个 native application。为了结束这个 native application,浏览器将会关闭 pipe,并给进程几秒的时间优雅的退出,如果它没有关闭就杀死它。</p>
<p>更对信息,参考 <a href="https://developer.mozilla.org/en-US/docs/Mozilla/Add-ons/WebExtensions/Native_messaging">Native messaging</a>。</p>
<h2 id="语法">语法</h2>
<pre class="syntaxbox brush:js">var sending = browser.runtime.sendNativeMessage(
application, // string
message // object
)
</pre>
<h3 id="参数">参数</h3>
<dl>
<dt><code>application</code></dt>
<dd><code>字符串类型。</code>native application的名字。它必须和 <a href="https://developer.mozilla.org/en-US/Add-ons/WebExtensions/Native_messaging#App_manifest">native application's manifest file</a>中的‘name’字段一致。</dd>
<dt><code>message</code></dt>
<dd><code>对象类型。一个将要发送给</code> native application的JSON对象。</dd>
</dl>
<h3 id="返回值">返回值</h3>
<p>一个 <code><a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise">Promise</a></code>对象。如果native application发送了一个回复,它将会填充回复的JSON对象作为参数。否则它不会填充参数。如果在native application连接期间发生了错误,promise将会被一个错误的消息拒绝。</p>
<h2 id="浏览器兼容性">浏览器兼容性</h2>
<p class="hidden">这个页面的兼容性表从结构性数据生成的。如果你想提供数据,请访问 <a href="https://github.com/mdn/browser-compat-data">https://github.com/mdn/browser-compat-data</a> 然后提交请求。</p>
<p>{{Compat("webextensions.api.runtime.sendNativeMessage")}}</p>
<h2 id="示例">示例</h2>
<p>这是一个 background script ,当使用者点击浏览器的browser action时,它会发送 "ping" 消息到 "ping_pong" 应用并且把回复记录下来:</p>
<pre class="brush: js line-numbers language-js"><code class="language-js"><span class="keyword token">function</span> <span class="function token">onResponse</span><span class="punctuation token">(</span>response<span class="punctuation token">)</span> <span class="punctuation token">{</span>
console<span class="punctuation token">.</span><span class="function token">log</span><span class="punctuation token">(</span><span class="string token">`Received ${</span>response}<span class="punctuation token">`)</span><span class="punctuation token">;</span>
<span class="punctuation token">}
</span></code>function onError(error) {
console.log(`Error: ${error}`);
}<code class="language-js">
<span class="comment token">/*
On a click on the browser action, send the app a message.
*/</span>
browser<span class="punctuation token">.</span>browserAction<span class="punctuation token">.</span>onClicked<span class="punctuation token">.</span><span class="function token">addListener</span><span class="punctuation token">(</span><span class="punctuation token">(</span><span class="punctuation token">)</span> <span class="operator token">=</span><span class="operator token">></span> <span class="punctuation token">{</span>
console<span class="punctuation token">.</span><span class="function token">log</span><span class="punctuation token">(</span><span class="string token">"Sending: ping"</span><span class="punctuation token">)</span><span class="punctuation token">;</span>
var sending = browser<span class="punctuation token">.</span>runtime<span class="punctuation token">.</span><span class="function token">sendNativeMessage</span><span class="punctuation token">(</span><span class="string token">"ping_pong"</span><span class="punctuation token">,</span> <span class="string token">"ping"</span><span class="punctuation token">)</span><span class="punctuation token">;
sending.then(onResponse, onError);</span>
<span class="punctuation token">}</span><span class="punctuation token">)</span><span class="punctuation token">;</span></code></pre>
<p>{{WebExtExamples}}</p>
<div class="note"><strong>Acknowledgements</strong>
<p>这个API 基于 Chromium 的 <a href="https://developer.chrome.com/extensions/runtime#method-sendNativeMessage"><code>chrome.runtime</code></a> API。 本文来自 Chromium 代码中的 <a href="https://chromium.googlesource.com/chromium/src/+/master/extensions/common/api/runtime.json"><code>runtime.json</code></a> 。</p>
<p>微软 Edge 的兼容性数据由 Microsoft Corporation 提供,并且包含在这里基于 Creative Commons Attribution 3.0 United States License。</p>
</div>
<div class="hidden">
<pre>// Copyright 2015 The Chromium Authors. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
</pre>
</div>
|