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---
title: Window.ongamepadconnected
slug: Web/API/Window/ongamepadconnected
tags:
- API
- Event Handler
- Experimental
- Gamepad API
- Property
- Reference
- Window
- gamepadconnected
- ongamepadconnected
- 手柄
- 游戏
translation_of: Web/API/Window/ongamepadconnected
---
<div>{{DefaultAPISidebar("Gamepad API")}}{{SeeCompatTable}}</div>
<p>{{domxref("Window")}} 接口的 <strong><code>ongamepadconnected</code></strong> 属性是一个事件处理程序,它将在游戏手柄连接时运行 (即当 {{event('gamepadconnected')}} 事件触发时)。</p>
<p>此方法响应的对象类型是 {{domxref("GamepadEvent")}}.</p>
<h2 id="语法">语法</h2>
<pre class="syntaxbox">window.ongamepadconnected = function() { ... };
</pre>
<h2 id="示例">示例</h2>
<pre class="brush:js; line-numbers language-js"><code class="language-js">window<span class="punctuation token">.</span><span class="punctuation token">on</span><span class="string token">gamepadconnected =</span> <span class="keyword token">function</span><span class="punctuation token">(</span>event<span class="punctuation token">)</span> <span class="punctuation token">{</span>
<span class="comment token">// 手柄上所有的可用按键和手柄控制元件上各轴向数值都能在此获取</span>
event<span class="punctuation token">.</span>gamepad<span class="punctuation token">;</span>
<span class="punctuation token">}</span><span class="punctuation token">;</span></code></pre>
<h2 id="规范">规范</h2>
<table class="standard-table">
<tbody>
<tr>
<th scope="col">Specification</th>
<th scope="col">Status</th>
<th scope="col">Comment</th>
</tr>
<tr>
<td>{{SpecName('Gamepad ', '#event-gamepadconnected', 'gamepadconnected event')}}</td>
<td>{{Spec2('Gamepad')}}</td>
<td>Initial definition</td>
</tr>
</tbody>
</table>
<h2 id="浏览器兼容性">浏览器兼容性</h2>
<p>{{Compat("api.Window.ongamepadconnected")}}</p>
<h2 id="相关知识">相关知识</h2>
<ul>
<li><a class="external text" href="https://hacks.mozilla.org/2013/12/the-gamepad-api/" rel="nofollow">The Gamepad API</a> by Ted Mielczarek and Robert Nyman</li>
<li><a href="http://luser.github.io/gamepadtest/">Simple API demo page</a> (<a href="https://github.com/luser/gamepadtest">source</a>)</li>
</ul>
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