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authorSphinxKnight <SphinxKnight@users.noreply.github.com>2022-03-16 17:52:18 +0100
committerGitHub <noreply@github.com>2022-03-16 17:52:18 +0100
commit500f444d23a7a758da229ebe6b9691cc5d4fe731 (patch)
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Fix #4269 - Removes empty/special characters (#4270)
* Remove ufeff * Remove u2064 * Remove u2062 * Replace u202f followed by : with &nbsp;: * Replace u202f next to « or » with &nbsp; and « or » * Replace u202f followed by ; with &nbsp;; * Replace u202f followed by ! with &nbsp; * Replace u202f followed by ? with &nbsp;? * Replace remaining u202f with classical space * Replace u200b surrounded by space with classical space * Replace u200b surrounded by space with classical space - again (repeated) * Remove remaining u200b * Remove u200a * Replace u2009 with &nbsp; * Remove u00ad * Replace u00a0 followed by : ! or ? with &nbsp; and punctuation * Replace u00a0 surrounded « or » with &nbsp; and punctuation * Replace u00a0 followed by whitespaces * Replace u00a0 preceded by whitespaces * Replace u00a0 followed by a newline with a newline * Replace u00a0 followed by a newline with a newline - Take2 * Replace u00a0 followed by a ; &nbsp; and punctuation * Remove u00a0 followed by , * Remove u00a0 in indentation spaces with \n([ ]*)([\u00a0])([ ]*) * Manual replacement of ([\u00a0])([ ]+) * Replace remaining ([\u00a0]+) by a space * cleaning empty elements * remove ufe0f * Remove u00a0 and u202f after merging against updated main * remove double whitespace using (\w)( )(\w)
Diffstat (limited to 'files/fr/web/api/webglrenderingcontext/createshader')
-rw-r--r--files/fr/web/api/webglrenderingcontext/createshader/index.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/files/fr/web/api/webglrenderingcontext/createshader/index.md b/files/fr/web/api/webglrenderingcontext/createshader/index.md
index a2e973949c..8de71539dd 100644
--- a/files/fr/web/api/webglrenderingcontext/createshader/index.md
+++ b/files/fr/web/api/webglrenderingcontext/createshader/index.md
@@ -12,7 +12,7 @@ translation_of: Web/API/WebGLRenderingContext/createShader
---
{{APIRef("WebGL")}}
-La méthode **WebGLRenderingContext.createShader() de l'**[API WebGL](/fr-FR/docs/Web/API/WebGL_API) crée un {{domxref("WebGLShader")}}, qui peut alors être configuré davantage en utilisant {{domxref("WebGLRenderingContext.shaderSource()")}} et {{domxref("WebGLRenderingContext.compileShader()")}}.
+La méthode **WebGLRenderingContext.createShader() de l'**[API WebGL](/fr-FR/docs/Web/API/WebGL_API) crée un {{domxref("WebGLShader")}}, qui peut alors être configuré davantage en utilisant {{domxref("WebGLRenderingContext.shaderSource()")}} et {{domxref("WebGLRenderingContext.compileShader()")}}.
## Syntaxe
@@ -21,11 +21,11 @@ La méthode **WebGLRenderingContext.createShader() de l'**[API WebGL](/fr-FR/do
### Paramètres
- `type`
- - : Soit `gl.VERTEX_SHADER`, soit `gl.FRAGMENT_SHADER`
+ - : Soit `gl.VERTEX_SHADER`, soit `gl.FRAGMENT_SHADER`
## Exemples
-Voir {{domxref("WebGLShader")}} pour l'utilisation et des exemples.
+Voir {{domxref("WebGLShader")}} pour l'utilisation et des exemples.
## Spécifications