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authorPeter Bengtsson <mail@peterbe.com>2021-08-03 21:19:25 -0400
committerGitHub <noreply@github.com>2021-08-04 10:19:25 +0900
commitb1fdb94830bee8ed169ec9c6c20e535a7d6524fa (patch)
treea5221a8984f7858c248706da92314683aeb6be3d /files/ja/games/introduction_to_html5_game_development
parentd4b97cd8ba7c9b71d5e3ccb119103047da3b44a8 (diff)
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remove link 'title' attributes that's just the 'href' (ja, part 6) (#1872)
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-rw-r--r--files/ja/games/introduction_to_html5_game_development/index.html8
1 files changed, 4 insertions, 4 deletions
diff --git a/files/ja/games/introduction_to_html5_game_development/index.html b/files/ja/games/introduction_to_html5_game_development/index.html
index 5accf62c66..e729d32a9a 100644
--- a/files/ja/games/introduction_to_html5_game_development/index.html
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@@ -43,7 +43,7 @@ original_slug: Games/Introduction_to_HTML5_Game_Gevelopment_(summary)
</tr>
<tr>
<td><strong>Graphics</strong></td>
- <td><a href='/ja/docs/WebGL"' title='/ja/docs/WebGL"'>WebGL</a> (<a href="http://www.khronos.org/opengles/" title="http://www.khronos.org/opengles/">OpenGL ES</a> 2.0)</td>
+ <td><a href='/ja/docs/WebGL"' title='/ja/docs/WebGL"'>WebGL</a> (<a href="http://www.khronos.org/opengles/">OpenGL ES</a> 2.0)</td>
</tr>
<tr>
<td><strong>Input</strong></td>
@@ -51,7 +51,7 @@ original_slug: Games/Introduction_to_HTML5_Game_Gevelopment_(summary)
</tr>
<tr>
<td><strong>Language</strong></td>
- <td><a href="/ja/docs/JavaScript" title='/ja/docs/JavaScript"'>JavaScript</a> (<a href="https://github.com/kripken/emscripten/wiki" title="https://github.com/kripken/emscripten/wiki">Emscripten</a> を使って C/C++ を JavaScript にコンパイルする)</td>
+ <td><a href="/ja/docs/JavaScript" title='/ja/docs/JavaScript"'>JavaScript</a> (<a href="https://github.com/kripken/emscripten/wiki">Emscripten</a> を使って C/C++ を JavaScript にコンパイルする)</td>
</tr>
<tr>
<td><strong>Networking</strong></td>
@@ -82,7 +82,7 @@ original_slug: Games/Introduction_to_HTML5_Game_Gevelopment_(summary)
<dd>Store user data on their own computer or device.</dd>
<dt><a href="/ja/docs/JavaScript" title='/ja/docs/JavaScript"'>JavaScript</a></dt>
<dd>Fast web プログラミング言語 to write the code for your game.<br>
- To easily port your existing games <a href="https://github.com/kripken/emscripten/wiki" title="https://github.com/kripken/emscripten/wiki">Emscripten</a> or <a href="http://asmjs.org/spec/latest/" title="http://asmjs.org/spec/latest/">Asm.js</a></dd>
+ To easily port your existing games <a href="https://github.com/kripken/emscripten/wiki" title="https://github.com/kripken/emscripten/wiki">Emscripten</a> or <a href="http://asmjs.org/spec/latest/">Asm.js</a></dd>
<dt><a href="/ja/docs/WebAPI/Pointer_Lock" title='/ja/docs/WebAPI/Pointer_Lock"'>Pointer Lock API</a></dt>
<dd>Lock the mouse or other pointing device within your game's interface.</dd>
<dt><a href="/ja/docs/SVG" title='/ja/docs/SVG"'>SVG</a> (Scalable Vector Graphics)</dt>
@@ -92,7 +92,7 @@ original_slug: Games/Introduction_to_HTML5_Game_Gevelopment_(summary)
<dt><a href="/ja/docs/Web_Audio_API" title='/ja/docs/Web_Audio_API"'>Web Audio API</a></dt>
<dd>Control the playback, synthesis, and manipulation of audio in real time.</dd>
<dt><a href="/ja/docs/WebGL" title='/ja/docs/WebGL"'>WebGL</a></dt>
- <dd>Create high-performance, hardware-accelerated 3D (and 2D) graphics. <a href="http://www.khronos.org/opengles/" title="http://www.khronos.org/opengles/">OpenGL ES</a> 2.0.</dd>
+ <dd>Create high-performance, hardware-accelerated 3D (and 2D) graphics. <a href="http://www.khronos.org/opengles/">OpenGL ES</a> 2.0.</dd>
<dt><a href="/ja/docs/WebRTC" title='/ja/docs/WebRTC"'>WebRTC</a></dt>
<dd>Real-Time Communications to control audio and video data, including teleconferencing and transmitting other application data back and forth between two users like chat.</dd>
<dt><a href="/ja/docs/WebSockets" title='/ja/docs/WebSockets"'>WebSockets</a></dt>